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Tomb Raider

Tomb Raider

  • Publisher
    Feral Interactive
  • Developer
    Nixxes Software
  • Release date
    5 Mar 2013

Tomb Raider recounts to the energizing story of Lara Croft and her ascent from a young lady to an intense survivor. With her nature and capacity to continue pushing her limits, Lara needs to do everything to uncover the dim mystery of an overlooked island and departure its constant stranglehold. Download the defining moment trailer to see the beginning of Lara's epic experience very close. KEY ELEMENTS: Turning point: Experience Lara Croft's energizing beginnings and her advancement as an intense endurance craftsman Graves to be discovered.Fight to endure: discover assets, gain understanding and update Lara's weapons and instruments to make due against the threatening occupants of the island.Live up in the group: play in an assortment of multiplayer modes Shipmates or plunderers of Yamatai.

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AGM score 88%
IGN 9.1
GameSpot 8.5
parachute
airplane
explosion
flags
machine gun
bink video
gun
helmet
crouching
wasd movement
cutscene
pistol
first aid kit
assault rifle
melee
crosshair
kill feed
real-time combat
reloading
mercenary
sniper rifle
boat
wrench
grenade
weapons swap
camping
rifle
scope
tire
wheel
achievements
digital distribution
crate
skull
downloadable content
destructible environment
water
credits menu option
steam
platformer
puzzles
steam achievements
unlockables
dodge
third-person perspective
mustache
regenerating health
bridge
origin
shotgun
molotov cocktail
glasses
snow
mud
playstation trophies
dagger
torch
running towards the screen
action-adventure
flies
glass
item container
experience points
self-referential humor
voice acting
ledge grab
helicopter
cannon
weather
coin
non-player character
mascot
bed
table
gloves
glitch
cloud
water effects
60 fps on consoles
first-person perspective
realism
betrayal
punctuation mark above head
exploration
darkness
boss fight
female protagonists
jump
pipe
roll
explosives
damsel in distress
lightning
staircase
heads up display
secret area
maps
statue
sequence breaking
fire
backtracking
mushroom
shield
swimming
arrow
switch
ladder
fish
human
book
sand
bow
rat
lantern
hat
collectibles
item throw
rain
electricity
key
campfire
bone
treasure chest
important text
bottle
vision obstruction
shielded enemies
evade
pushable block
limited light source
reward sound
coming of age
map
weak spot
been here before
vase
tent
fetch quests
fast travel
context sensitive
pit
falling object
behind the waterfall
traps
rock
playstation network
tree
original soundtrack release
loading screens
message on the wall
sprinting
playstation plus
instant death
barrel
meat
leaf
stalactite
muzzle flash
deadly gas
multiple death animations
whistling
horse
hunting
spear
armor
day/night cycle
leveling up
mace
bag
dual wielding
earrings
searching corpses
female protagonist
bats
katana
thanks for playing
toilet
axe
knife
english accent
elements
quick time event
heroic sacrifice
egg
xbox 360 controller support for pc
difficulty level
exclamation mark
bell
climbing
mask
upgradeable weapons
motion blur
environmental puzzles
rpg elements
exploding barrel
wind
light bloom
fire arrow
deer
beard
rabbit
late title card
street light
functional mirrors
girders
chicken
over the shoulder
truck
cup
shelf
warning sign
corpse
headset
pants
games with gold
facial hair
lifesaver
level titles
shipping container
zoom
boots
games on demand
phong shading
depth of field
improvised weapon
headshot
frag grenade
ammo box
forced slow walking
e3 2011
heavy
subtitles
headband
spotlight
motion capture animation
hair physics
murder
shadow
flowers
fruit
rope
cell phone
pop culture reference
photo
sink
stuffed animal
smoke
pillow
desk
fence
kiss
column
bulletin board
rug
falling sequence
mirror
bucket
spider web
cart
dynamite
hugging
sunset
scarf
gramophone record
teapot
ship
saw blade
grass
auto-save
slope sliding
swinging
balance platforms
footprints
wolf
special vision
fingerless gloves
radial menu
boss assistance
finishing move
cannonball
crawling
blood
sex
game of the year edition
candle
retail games with steam activation
falling damage
scaleform
crepuscular rays
wood
stool
cloth map
necklace
quiver
stealth kill
rotatable objects
sweeping vista
e3 2012
gps
light machine gun
gull
gamescom 2012
gun holster
screen splatter
grenade launcher
propeller
boulder
crab
cage
lens flare
sexualized women
skill points
full motion video
extreme violence
mutilated corpse
chains
blood splatter
gear
tattoo
pre-order exclusive
unskippable cutscene
unskippable credits
bone pile
ledge crossing
camera
pencil
challenges
barb wire fence
flashlight
paper
light bulb
radio
baseball cap
laptop
office chair
loading screen advice
aluminum can
valve
belt
ponytail
destructible cover
power line
machete
file cabinet
lighter
paper money
benchmark included
fire extinguisher
light up crosshair
watch
silencer
burning
gas mask
radio tower
badge
wallet
hook
microtransaction
profanity
clothesline
hanging
sandbag
fuel tank
enemy distraction
character models based on actual people
guided by radio
surround sound
moving bodies
crown
fan
locker
pax prime 2012
pilot
audio logs
persistent character damage
dog tag
point of no return
rapid fire
incendiary ammunition
shotgun shells
treasure hunting
boss killing their henchmen
jumping puzzle
pax east 2013
backpack
rubble
improvised bridge
inconvenient malfunction
sounds of despair
urinating
butterfly
barricade
environmental kill
goggles
charging heavyweight enemies
monster infighting
matches
treasure map
radar
inventory loss
concept art
escape from exploding building
franchise reboot
diary
cults
cult leader
ambush
altar
root
boar
sitting down
screwdriver
survival
hunger
shoulder swapping aim
riot shield
on-site procurement
orphan
oni
detective mode
can't swim
balancing
puzzle solving
zip line
jump scare moment
production babies
record player
steam pre-purchase rewards
aerial lift
loud ambient noises
electrified water
parkour
same name reboot
whiteboard
2" x 4''
bird nest
tessellation
cdc engine
shooting out lights
action one-liners
buoy
walkie talkie
platformers
crow
third person shooter
apologetic killing
anchor
persistent corpses
signature weapon
scripted death
fmod
torii
tps
bear trap
fainting
head on a pike
net
grenade indicator
mentor
naval mine
tape
directed escape
bag of holding
rope arrow
bowie knife
tōrō
female hero ( heroine )
archeology
warthog
urn
ice axe
tressfx
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About Tomb Raider

Tomb Raider is released by Feral Interactive in 5 Mar 2013. The game is designed by Nixxes Software. Tomb Raider is a typical representative of the Adventure genre. Playing Tomb Raider is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Tomb Raider will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 5 Mar 2013 released games such as:

In addition to Tomb Raider, the representatives of Adventure games also belong:

A complete list of games like Tomb Raider can be found at AllGame here.

Tomb Raider is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.

Tomb Raider is perfect for playing alone or with friends.

At AllGame you can find reviews on Tomb Raider, gameplay videos, screenshots of the game and other Adventure representatives.

The story

This section tells the history of the world of Tomb Raider

he game begins with Lara setting out on her first expedition aboard the ship Endurance, with the intention of finding the lost kingdom of Yamatai. By her suggestion and against Whitman's advice, the expedition ventures into the Dragon's Triangle, east of Japan. The ship is struck by a violent storm and shipwrecked, leaving the survivors stranded on an isolated island. Lara is separated from the others and captured by a strange, savage man. She manages to escape while her captor is killed as the cave collapses due to her actions. As Lara tries to locate the other survivors, she finds more evidence that the island is inhabited, such as strange carvings, dead bodies, and animal sacrifices. She eventually finds her friend Sam and a man called Mathias, who claims to be a teacher who was shipwrecked on the island. As Sam tells Mathias the legends of Himiko, Lara passes out; when she wakes, Mathias and Sam are nowhere in sight. When Lara regroups with the other survivors, Whitman decides to go with Lara and search for the still-missing Roth, while the rest of the group (Reyes, Jonah, Alex and Grim) set out to find Sam and Mathias. As Lara and Whitman explore, they discover that the island's inhabitants are worshipping Himiko, confirming that the island is Yamatai. Upon discovering a shrine erected in Himiko's name, they are captured by the islanders and taken to a settlement along with several other survivors from the Endurance. When the survivors attempt an escape, the captors turn on them. Lara is separated from Whitman and tries to hide, but is found by one of the islanders and forced to kill him. She fights off the remainder of the attackers and reunites with Roth, saving him from a wolf attack. Lara manages to activate a radio tower and call for help, but the plane that answers the call is struck by a freak storm, and Lara hears a mysterious voice saying "No one leaves" in Japanese. Unable to save the surviving pilots, Lara is contacted by Alex and Reyes, who reveal that Sam has been kidnapped by the islanders, a violent cult known as the Solarii Brotherhood. Lara tries to rescue her, but is stopped by Mathias, leader of the Solarii, and ordered killed: she is saved by an attack from samurai-like Oni. Escaping the ancient monastery where she is taken by the Oni, she hears from Sam that Mathias is going to put her through the "Ascension", a "fire ritual" to find the next Sun Queen that will burn her to death if it is unsuccessful. Lara follows them to the Solarii fortress and is aided by Grim. The Solarii take Grim hostage, but he sacrifices himself so Lara can escape. With Roth's aid, Lara infiltrates the fortress and sees the ritual begin. When the fires are lit, a great wind blows them out, showing Sam to be the next Sun Queen. Lara escapes again and reunites with her friends, forming a plan to rescue Sam and escape. Aided by Whitman—who has managed to negotiate some degree of freedom with the Solarii—Lara returns to the palace to rescue Sam as Roth commandeers a helicopter to get them out. Lara succeeds, but persuades Sam to escape by land when she sees another storm gathering as the helicopter approaches. As Lara tries to force the helicopter pilot to land, they are brought down, with Lara nearly dying. Roth revives Lara, then takes a fatal blow from Mathias meant for Lara. While mourning Roth, Lara accepts that the storms are not natural, but are somehow connected to the Sun Queen and designed to prevent anyone from leaving the island. She meets up with the other survivors, who have evaded the Solarii long enough to secure a boat for escaping the island, provided that it can be repaired. They are joined by Whitman, who claims to have escaped, though Lara begins to suspect him of working with the cultists. Lara and Alex find parts for the boat in the wreck of the Endurance. They come under attack by the Solarii and Alex triggers an explosion, sacrificing himself so that Lara can escape with the tools. Finding an account of a World War II-era Japanese military and Nazi scientific expedition to the island that sought a way to harness the storms as a weapon, Lara decides to explore a coastal tomb, where she finds the remains of a samurai general who committed seppuku. It is revealed in a message he left that he led the Queen's Stormguard, the Oni that defend the monastery, and that the Queen's successor took her own life rather than receive the Sun Queen's power. Lara realizes that the Ascension is not a ceremony to crown a new queen, but rather a ritual that transfers the original Sun Queen's soul into a new body; the Sun Queen had learned to become effectively immortal by transferring her soul into a young girl's body each time she grew old. The last priestess' suicide had interrupted the ritual, and left the Queen's soul trapped in her old decaying body, and Himiko's spirit has wanted to escape that corpse ever since. As a descendant of Yamatai, Sam is a viable candidate, and Mathias plans to offer Sam as a new host in exchange for his freedom. Lara returns to the survivors on the beach to find that Whitman has betrayed them, abducting Sam and handing her over to Mathias. Lara, Jonah and Reyes give chase, heading up a river to the monastery, with Lara arriving just in time to see Mathias trick Whitman into approaching and speaking to the Oni: the Oni kill Whitman. After fighting her way through both the Solarii and the Stormguard, Lara arrives at the top of the monastery where Mathias is performing the Ascension ritual. Lara fights her way to the central platform, and after a struggle, knocks Mathias off the platform to his death. Symbolically, she does so using both her pistol and his in a dual-wield style that will later become one of her signatures. Despite Mathias' death, the ritual is already underway, with Himiko's soul starting to pour into Sam, but Lara then destroys Himiko's ancient remains, saving Sam and dispersing the storms. Lara, Sam, Reyes and Jonah then leave the island and are picked up by a cargo ship: as they sail home, Lara realizes that the mythical stories her father told her were more than stories, deciding not to return home just yet, and the screen fades to white with a proclamation of "A Survivor is Born."

Tomb Raider - Analysis

Author: Óscar Díaz
Date: 2020-07-30 17:09:52
We are in 2013 and it has rained a lot since we saw the first analysis of Tomb Raider. So much so that Lara Croft has had to be reborn to look attractive to today's generations. Not only from consoles, but from those who, in 1996, could not jump out of the chair when seeing a T-REX emerge from the shadows. We are facing a full-fledged restart, forced by the times. One of which its managers must be proud.

Tomb Raider , in addition to wildlife attacks, some puzzles and a world icon, is identified with moments for memory. A handful of seconds that have always reminded us of a saga. The angel's leap next to a waterfall, the close-ups of the protagonist against a wall, her two pistols ... are moments that, in 2013, are part of the past. We are facing a new game, which breaks with what we knew from the series.

The new Lara Croft has left the University and started to see the world. They accuse her of being a nerd who does not want to party on vacation and runs away from the beach in search of ruins. Money and contacts are not lacking. He also has good friends, adventurers, who even act as parents. Mr. Croft died, but the family spirit is strong in the heir. So much so, that it is your own instinct that triggers what happens during the more than 10 hours that the new Tomb Raider lasts.

To begin the story, the chosen setting could not be more accurate. A ship, an expedition, and an area reminiscent of the Bermuda Triangle. We are in a traditionally Japanese domain area. The following, unsurprisingly, is a shipwreck. Lara still doesn't have the character she showed in previous games. She is questioned and is by no means the leader she will become. We started almost with an embryo of the protagonist, who promises to become a character. This is the basis of the game, it erases the concept we had and forces us to start from scratch. Lay the groundwork for those to come, perhaps on PS4 , the next Xbox and PC .

About how necessary it was to rethink Tomb Raider , there is little to say. The developers themselves, Crystal Dynamics, took this task as their own in Underworld . For many, it was what they needed a saga that had fallen very low with The Angel of Darkness . But it was not enough and now it was time to relaunch an entire franchise as millionaire as pervasive.

The first thing we do, when the game really starts, is to put on the skin of a survivor. We see this even in something curious. Lara evolves, with skills in three categories. We have a tree that is distributed between combat, agility and survival. Advancing in this means the difference between accessing some points on the map or those that are impassable. The same thing happens with weapons, which are an example of how a system of improvements is made.

You need to go a little bit further to see what the most brutal , violent and adult Tomb Raider in history is like. Far removed from the fables that end up being the Uncharted. Everything is more explicit and it is played with the doubt between logic and the fantastic, as in Indiana Jones, which is its original source of inspiration. You just have to look at the screen for a few minutes to discover blood, dismembered corpses, wounds that do not heal, cold-blooded murders ... It is a title for those over 18.

Join Lara Croft on her journey through 2013 ...

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Screenshots

Screenshots will help you evaluate the graphics and gameplay of Tomb Raider.

Tomb Raider - scene 1
Tomb Raider - scene 2
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Tomb Raider - scene 5

Videos

If screenshots are not enough, you can enjoy creative videos from Feral Interactive