The Legend of Zelda: Twilight Princess HD
Release date4 Mar 2016
The Legend of Zelda: Twilight Princess is a critically acclaimed masterpiece, set in a massive world bursting with life—but also shadow. A dark figure from the Twilight Realm has invaded the world of light. As Link, a farmhand turned cursed beast, join forces with the impish Midna and trusted (albeit unusual) allies to survive a quest that'll take you to the farthest corners of Hyrule and beyond… to the Twilight Realm. This emotional adventure is now on the Wii U console with improved visuals and controls—and new challenges. Choose Hero Mode to take 2x normal damage, or tap the Wolf Link amiibo figure to unlock the tough Cave of Shadows.
About The Legend of Zelda: Twilight Princess HD
The Legend of Zelda: Twilight Princess HD is released by Nintendo in 4 Mar 2016. The game is designed by Nintendo EPD. The Legend of Zelda: Twilight Princess HD is a typical representative of the Role-playing (RPG) genre. Playing The Legend of Zelda: Twilight Princess HD is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay The Legend of Zelda: Twilight Princess HD will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 4 Mar 2016 released games such as:
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The Legend of Zelda: Twilight Princess HD is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.
The Legend of Zelda: Twilight Princess HD is perfect for playing alone or with friends.
At AllGame you can find reviews on The Legend of Zelda: Twilight Princess HD, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.
The Legend of Zelda: Twilight Princess HD - Análisis
The Legend of Zelda: Twilight Princess HD has also reminded me of my first moments with Wii, as it was one of the launch titles that came home when I got hold of the groundbreaking Nintendo console. The GameCube version was played by my mother. Because, and now comes a confession, I never played Twilight Princess, I only played it once. This in me is rare, since Zelda's is my favorite saga by far, but every time I tried to recover this title I never went beyond the first bars and ended up forgetting the game without even finishing the first temple. I'm also not ashamed to admit that one of the reasons that kept me from enjoying this Zelda again (because I really enjoyed it in its day) was how bad it had aged, especially if it was played on HD television.
The Legend of Zelda: Twilight Princess was a special title, as it was released on two platforms simultaneously and, for the first time, a Nintendo console was accompanied by a Zelda. New movement controls allowed players to fight for the first time with the sword and aim at the screen with the bow. It wasn't a perfect control, it wasn't the 1: 1 that Skyward Sword would later allow, but it did feel different. And despite the fact that we are facing a title that graphically was a beast in GameCube, we are very afraid that the leap of HD and the rescaling of new televisions played a trick on him.
The Legend of Zelda: Twilight Princess HD is the game that has allowed us to update this title, wash your face a little and allow us to relive one of Link and Zelda's most interesting adventures . The perspective of the last decade has allowed me to approach him in a different way. I was not blinded by the novelty and the hype and I have matured since then, I have played much more and I have honed my senses in a different way. Aside from being able to play without my eyes from so much sawtooth and blurred textures, I have been able to discover some things about this title.
A little of each Zelda
First off, there's a lot more to Majora's Mask in The Legend of Zelda: Twilight Princess HD than it would have said at first. The darkest and most peculiar adventure of the Zelda saga can be seen here in some moments. The temple of the desert, for example, is one of the most macabre in the saga , with its undead and ghosts who do not skimp on terrifying grimaces and more adult designs. We can also see it in how the main missions are written, with much more complex characters, better resolved and with a certain dramatic component. Skyward Sword was a playable evolution, an attempt to break the rhythm schemes of the saga, but it was a setback in the exploration and in the way of telling the story. Twilight Princess is much more balanced.
In The Legend of Zelda: Twilight Princess HD I have come across a much more epic game than I remembered. He strives to make the player truly feel like a hero at every moment, like Link. Yes, we are saving the world and that is very important, but we are also saving people. There is emotional involvement with the stories and that enhances the end result, gets us deeper into the story and makes us worry. That, in the uninhabited wastelands of the Skyward Sword, was totally lost.
When we visit the Hyrule citadel here, crowned by its imposing castle, we see it full of people, dozens of people walking. We talk a lot with its inhabitants, who tell us gossip, and we go into their stores. The secondary characters have that touch of caricature that makes them quickly recognizable and, most importantly, memorable, but without falling into the simplification and exaggeration of The Wind Waker. The Legend of Zelda: Twilight Princess HD is less sophisticated in design, more traditional, but with its more realistic look it is not as schematic and abundant in detail .
A character or setting from The Legend of Zelda: Twilight Princess HD is a real joy to watch and enjoy. Let's not fool ourselves, it shows that we are facing a review in HD, but it is a damned well done review . The lines of the elements of the stage are clean and almost all the textures are sharp and sharp. There are no blurry colors, but saturated ones, and effects like water or lava (which were already magnificent in the original) look superbly good. The change is much more striking than with The Wind Waker HD, the other GameCube Zelda reissued for Wii U, but because this one had a design that had withstood the passage of time much better. This reissue, without being a visual wonder, does fix the big problem of getting close to the original: it is now visually attractive, even surprising in a couple of moments.
We gathered the finest game reviews for you to have a better idea of the The Legend of Zelda: Twilight Princess HD
Mattia "Zave" RavanelliThe Legend of Zelda: Twilight Princess HD - Recensione
There really aren't any bad chapters to be counted within the modern Zelda saga. That, so to speak, held to baptism by the 3D revolution of Ocarina of Time,...
Yet this re-release for Wii U, curated both by Nintendo and by the Australian team Tantalus Software, succeeds in an attempt both to give a hand of make-up to the game that closed the Gamecube era and opened the Wii one, as to (re) evaluate that adventure without burdening the unbearable weight of being a Zelda. All the more if it was that particular Zelda, the one with a more rigorous stylistic approach than the (splendid) digression of The Wind Waker. Especially if it was the game that should have resumed the Ocarina of Time ranks. Which, to be honest, largely succeeded in Twilight Princess and in which it still succeeds, thus paradoxically demonstrating its most obvious limits. Even today the twilight adventure of Link at times presents itself as a sequel of excellent workmanship of what is considered as one of the most important games in history, however without a real spark and a sufficiently strong personality.
But it is not enough to stop playing, because, as said, the worst is a Zelda a little less convincing, but which still amounts to a full-bodied, powerful, rich epic in which to get lost for tens of hours. The work done on this re-release is of a good standard and although it cannot satisfy those who are eagerly waiting for the new one, true, Zelda, it is enough to cancel even days and whole evenings, made of hours swallowed in the plains of Hyrule, in the forest Firone, Mount Morte or Lake Hylia. With that decadent and dark taste that had represented, even in 2006, the most convincing and exciting choice of Twilight Princess. The idea of twilight that envelops and drains the lifeblood of the fantastic glimpses (in a literal sense) of the kingdom of Legend, is still effective and represents a lighter and less lysergic variant of the events of Cronopoli di Majora's Mask. But there is no lack of passages and figures capable of taking a break and giving strength to a dark and bewitching story.
In this sense, the design choices that underlie above all some enemies work very well, above all the villain who holds the ranks of the speeches, Zant. He and some of his top officers arrive on screen wrapped in a mysterious and elusive aura, perfectly underlined by some animated sequences supported by tasty editing and room games. Too bad that such a strong display of personality is not found in many other game sequences and in a general approach that, too often, refers to a bounce between the classic places of Hyrule, without there being that effort necessary to make it all new and different or even just epic enough to really be branded in memory. Unless you get closer to Tweld Princess HD completely fast of Zelda, and then the subject changes.
Inside there is everything a Zelda needs: the bow and arrows, the boomerang and boots for walking on the bottom of the lakes, the bombs and the hook, the Zora tunic and the empty bottles to be filled as soon as possible, strategically. But also the monkeys accompanying Link in the first dungeon and the all-metal, lava and rock one managed by the Gorons, without forgetting the immense device of the Sanctuary of Water or the dozens of chests to be reached with acute sight and equally subtle ingenuity. In between there are the tracks to sniff and the sixth sense of a wolf, the melodies to howl at the moon and a hero's path to take one step after another.
Screenshots will help you evaluate the graphics and gameplay of The Legend of Zelda: Twilight Princess HD.
If screenshots are not enough, you can enjoy creative videos from Nintendo
But that's not all! We also carefully prepared the best strips from The Legend of Zelda: Twilight Princess HD.
k8andersonthe master sword is WHERE??? [first play, no spolies] ツ !first
Chizu_KoyoteFirst Time Playing! | Day 5
OhHeckItsSnekTwilight Princess First Playthrough! || Final Zelda Marathon Game || ohheckAyaya
BoboRetroLandBon Mardi ! Un peu de Zelda dans ta journée :) Bobo chill |#POULAH |#TeamTropik
her0oflight13The Lightstream: Man, Hyrule sure did a lot of KILLING and TORTURE… 😬 (52 Days Remain…) | Zelda: Twilight Princess HD
Davgen_Twilight Princess HD Any% | !any !discord !youtube
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