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Prince of Persia: The Sands of Time

Prince of Persia: The Sands of Time

  • Publisher
    Sony Computer Entertainment, Inc. (SCEI)
  • Developer
    Ubisoft Montreal
  • Release date
    30 Oct 2003

In the hot sand of antiquated Persia, a legend is told in an old language. It is about a time of abominations, which was commanded by conspiracy. Pulled in by the dull powers of a mysterious blade, a youthful prince is made to relinquish a fatal malice to an awesome realm. Driven by the arrangements of an alluring princess and the intensity of the sand of time, the prince compensation a coldblooded battle to recover the captivated rooms of the royal residence and reestablish harmony in his realm utilized and increased current standards for consoles and PCs the same, whether in the zones of material science, lighting, designs or activity - and some more! A unique legend - The Prince returns and this time coordinates forces of otherworldly extents while he opposing gravity in wild fights to satisfy his predetermination with the capacity to control time. The Sands of Time - Ubisoft's designer studio in Montreal exhibits the Sands of Time - a specialized accomplishment that will shape future activity experience Games will be. Fix what occurred, investigate the future, and freeze the present progressively for interminable choices.Exotic universes and huge realms - Reveal the insider facts of a world at no other time investigated in an activity experience was. Medieval Persia, as supernatural as it is lethal, offers an amazing cluster of scenes and realms to find and conquer.A exciting experience of treachery and triumph - the old legends and savage animals of old Persia are uncovered right now has more astounding exciting bends in the road than the twisted castle itself, enlivened.

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AGM score 90%
GameSpot 9
xfire
game critics awards
rock music
health
death
male protagonists
bink video
cutscene
real-time combat
instant kill
gravity
crate
water
single-player only
credits menu option
steam
platformer
slow-motion
unlockables
third-person perspective
direct2drive
xbox 360 backwards compatibility
fantasy
playstation trophies
dagger
torch
action-adventure
gog.com
voice acting
ledge grab
greatest hits
e3 2003
a.i. companion
gloves
first-person perspective
linear gameplay
tragic hero
time manipulation
wall jump
spikes
boss fight
jump
roll
save point
final boss
sword
hack and slash
sword & sorcery
block puzzle
saving the world
slashing weapons
pushable block
been here before
blunt weapons
time paradox
traps
original soundtrack release
playstation plus
dual wielding
piercing weapons
romance
mythology
english accent
prince
xbox 360 controller support for pc
xbox one backwards compatibility
games that ask you to "press start" but will accept other buttons
environmental puzzles
light bloom
checkpoints
games on demand
banter during gameplay
trilogy
sequel is in a different genre
combo
motion capture animation
launching enemies into the air
time travel
souls
vine
royalty
saw blade
acrobatics
idle animations
dodge jump
falling damage
light puzzles
wall run
superpowers
zooming to platform pathway
pole
time stopping
partners
hanging
persistent character damage
islam
time rewind
cheating death
progressive scan
interactive achievement awards 2004
predecessor included
speedrun
connectivity
franchise reboot
unreliable mentor
pole jumping
sidekick
turban
deus ex machina
game developers choice awards 2004
elevator ambush
flash forward
in medias res
nobilitease
parkour
freeform combat
canonical death
jade engine
crank
beams
games on which movies are based
precognition
xbox live aware
ancient curse
reset button
invincible pants
dagger of time
sands of time
medallion of time
winches
sword of the mighty warrior
sword of the avenging warrior
sword of the enlighten warrior
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About Prince of Persia: The Sands of Time

Prince of Persia: The Sands of Time is released by Sony Computer Entertainment, Inc. (SCEI) in 30 Oct 2003. The game is designed by Ubisoft Montreal. Prince of Persia: The Sands of Time is a typical representative of the Adventure genre. Playing Prince of Persia: The Sands of Time is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Prince of Persia: The Sands of Time will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 30 Oct 2003 released games such as:

In addition to Prince of Persia: The Sands of Time, the representatives of Adventure games also belong:

A complete list of games like Prince of Persia: The Sands of Time can be found at AllGame here.

Prince of Persia: The Sands of Time is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.

Prince of Persia: The Sands of Time is perfect for playing alone or with friends.

At AllGame you can find reviews on Prince of Persia: The Sands of Time, gameplay videos, screenshots of the game and other Adventure representatives.

The story

This section tells the history of the world of Prince of Persia: The Sands of Time

King Sharaman of Persia and his son, known only as the Prince, pass through India en route to Azad and conquer a city with the aid of the local Maharajah's traitorous Vizier. During the battle the Prince seeks to win honour and glory in his first battle and heads straight to the Maharajah's treasure vaults, where he discovers the mythical Sands of Time safely contained within their Hourglass and the Dagger of Time, which he quickly learns can turn back time a short amount. When the Prince presents the dagger to his father, the traitorous Vizier demands it as payment, but is refused by King Sharaman. The Persians then continue on their journey to Azad with the wealth of prisoners taken from the Maharajah, among them the Maharajah's beautiful daughter, Princess Farah. In Azad, the Vizier, now in the service of King Sharaman, tricks the Prince into using the Dagger to release the Sands of Time from the Hourglass. A horrific sandstorm engulfs the kingdom and the Sands of Time turn all the occupants of the palace into monsters. Only the Prince, Farah, and the Vizier remain unchanged due to their possessions; a dagger, a medallion, and a staff, respectively. Amid the catastrophe, the Vizier demands the dagger from the Prince, who refuses and manages to escape. The Prince soon teams up with Farah in an attempt to return the Sands of Time to the Hourglass, which the Vizier moves to the top of the Tower of Dawn. As they progress through the palace the pair are constantly waylaid by Sand Monsters (including a sand-possessed King Sharaman) and the deadly network of traps set in motion in the hopes of killing the creatures. The Prince becomes steadily more worn until his princely armor is mere shreds and his body covered in bloody wounds. While initially the Prince does not trust Farah because of the Persians' mistreatment of her, the two begin to grow closer as time goes on After a terrific battle in the ascent of the Tower of Dawn, they reach the Hourglass and are about to complete their mission when the Prince hesitates, suddenly suspicious of what Farah's motives really are. Before Farah can convince the Prince otherwise, the Vizier confronts the pair and uses his magical powers to trap Farah and the Prince in a tomb. As they wait to die in the tomb Farah tells the Prince, who similarly reveals his claustrophobia, a story she had never told anyone before, about a time when she was little, when her mother told her about a secret magic word which would help her escape anything that scared her: "Kakolookia". As soon as the Prince repeats the word, as if by magic, the Prince finds himself in a mysterious tunnel which winds down into a dreamlike bathhouse that resembles the magic fountains that the Prince earlier used to increase his health. There he meets Farah inviting him to join her bath; as they bathe, the Prince and Farah finally make love and find comfort in each other amid their perilous situation. When the Prince awakens afterwards, he finds himself back in the tomb and discovers that the magical cavern was just a dream, but he believed that Farah had shared it as well. However Farah, the Dagger, and his sword are gone, leaving him with only Farah's medallion to protect him from the Sands of Time. The Prince, having found a new sword which destroys the sand monsters on contact, pursues and catches up to Farah once more atop the Tower of Dawn, which he must climb from the outside. When the Prince finally reaches the top, he finds Farah being overwhelmed by the sand monsters and she dangles over a cliff by the Dagger, while the Prince grab the blade; and Farah, realizing that the Prince will die to save her, instead sacrifices herself and lets go of the Dagger; and true to the game's prophecy "if you want to live, die in love" she falls to her death in the Hourglass room below. The Prince then tries to use the dagger to save her, but finds the sand-tanks empty since Farah had used them all. Enraged by his lover's death, the Prince uses the Dagger to massacre the last of the sand monsters in the tower and descends to weep over Farah's body. As the Prince mourns, the Vizier emerges from the shadows and offers the Prince a partnership in his evil plan, promising him eternal life; however the Prince angrily refuses because those he loved had died, and before the Vizier can stop him, the Prince drives the Dagger of Time into the Hourglass, rewinding time to the night before the invasion of the Maharajah's kingdom. The Prince awakens, still with the Dagger of Time, and secretly finds his way to Farah's bedroom, where he tells her the whole story, which she does not remember as it had not happened yet. However, the Vizier discovers the Prince, and fearing his planned treachery already revealed, attempts to kill both Farah and the Prince, telling that he suffered from consumption and would die in any event and that his plan was to cure his imminent death with eternal life. In the ensuing battle the Prince kills the Vizier. He then returns the Dagger of Time to Farah, who asks why the Prince invented such an unbelievable story to prove the Vizier's treachery. The Prince then kisses Farah, hoping she'll remember; but she rebuffs his advance, and so the Prince uses the dagger to erase the kiss, and instead he falsely tells her that it was just a story. But when Farah asks the Prince his name, he replies, "Just call me Kakolookia", before departing, leaving Farah amazed.

Screenshots

Screenshots will help you evaluate the graphics and gameplay of Prince of Persia: The Sands of Time.

Prince of Persia: The Sands of Time - scene 1
Prince of Persia: The Sands of Time - scene 2
Prince of Persia: The Sands of Time - scene 3
Prince of Persia: The Sands of Time - scene 4
Prince of Persia: The Sands of Time - scene 5

Videos

If screenshots are not enough, you can enjoy creative videos from Sony Computer Entertainment, Inc. (SCEI)

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