
Mario Kart 8
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PublisherNintendo
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DeveloperNintendo EAD Group No. 1
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Release date29 May 2014
Turn your racing experience upside down! Nintendo’s Mario Kart franchise comes to the Wii U console in full HD, introducing new racing circuit designs and anti-gravity karts that will have players driving upside down. And for the first time, all of Bowser’s seven Koopalings are playable characters-- get a taste of being bad on the race track by playing as Iggy, Larry, Lemmy, Ludwig, Morton, Roy and Wendy. Players will also enjoy a variety of series-favorite features, including the return of 12-player online competitive play, hang-gliders, underwater racing and motorbikes.
AGM score | 89% |
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IGN | 9 |
GameSpot | 9 |
Metacritic | 88 |
About Mario Kart 8
Mario Kart 8 is released by Nintendo in 29 May 2014. The game is designed by Nintendo EAD Group No. 1. Mario Kart 8 is a typical representative of the Racing genre. Playing Mario Kart 8 is a pleasure. It does not matter whether it is the first or a millionth hour in Racing, there will always be room for something new and interesting. Thrilling levels and gameplay Mario Kart 8 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
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A complete list of games like Mario Kart 8 can be found at AllGame here.
Mario Kart 8 is versatile and does not stand still, but it is never too late to start playing. The game, like many Racing games has a full immersion in gaming. AllGame staff continues to play it.
Mario Kart 8 is perfect for playing alone or with friends.
At AllGame you can find reviews on Mario Kart 8, gameplay videos, screenshots of the game and other Racing representatives.
Mario Kart 8: Deluxe Edition - Analysis
If you missed its original release, we invite you to review what we found in May 2014, in its respective original analysis. All the virtues and successes of that game are maintained this time, but in addition contents are expanded with the two downloadable contents that were released from the game, the one centered on Zelda, and the one centered on Animal Crossing. In total, the 37 existing characters and the 48 different career paths are maintained. The same tournament pattern also remains with the 12 different cups with four tournaments, the 50cc, 100cc, 150cc, mirror and 200cc categories, in addition to the general game modes, Grand Prix, Time Trial, Race Vs. and Battle. Also remaining are all the original game unlocks (including up to the Mercedes Benz that arrived as DLC) and all the options present in the original game. That is, it is a great game like the cup of a pine tree once again. Of course, we need news to take to our mouths
These have arrived in the form of new runners, the change of battle mode (which has finally become what it should have been originally), the retouching of the gameplay with new layers of sophistication (the third turbo or the possibility of carrying two objects at the same time ...). You can see all the news and changes in our advance of Mario Kart 8 Deluxe. It's enough? Let's be honest, if you've squeezed the original game in its Wii U format, it's a shame that no new circuits or profound changes have been included in the game system. With this version of the game you will feel that you are facing the same animal, almost with the same skin.
However, if you have not tried the game on the previous Nintendo console, you are facing one of the best exponents of its genre, and a game so complete and fun that it will have you hooked for hours and hours . Mario Kart 8 Deluxe is an easy game to control but difficult to master completely, since the subtleties of its game and control system are almost endless. The learning curve is the softest, and soon you will begin to control the skidding, the objects (be careful, there are two new objects), the details that differentiate each of the circuits ... And that will only be the beginning , since even if you have played hours for the solo title, the real 'party' begins with its multiplayer section (because in truth, the difficulty of the solo game is rather scarce, except in the 200 cc category). And if you still need help, there are two assists that can be activated, for curves and to accelerate only the game. It is even possible to choose if we want to control Mario Kart 8 Deluxe using the gyroscope, or in a traditional way (and it is even possible to play using only one of the two parts of the Joy-Con, although it is somewhat uncomfortable).
The social options are not especially new in terms of configuration, with online, local and wireless races, being possible that for each console (and game) two users participate in split screen. The only notable change is related to the battle mode, which has mutated into what should always have been. That is to say, that it has stopped using the circuits of the main game, to use 8 open arenas, much more of the style than this mode had always demanded, and that it returns to this mode in relevance. It is the most notable change of this title in the playable, since the rest of the novelties are more circumstantial and with a relatively minor weight.
Nor is anything modified in the graphic aspect, in the presentation or in the artistic or sound aspect. Neither does he need it, since Mario Kart 8 moved in luxury and is now even better, thanks to the always constant 60 fps and 1080p resolution that it shows in any of the modes that Nintendo Switch allows. It is amazing, of course, the ease and colors it shows when we play on the tablet, which makes the console's excellent work pale when it is shown on the big screen (which is still noticeably more fluid than in the original version). A pity that it has remained in a simple touch-up, since the Nintendo Switch hardware, at least in principle, would be able to offer us richer and more detailed environments if possible.
Other reviews
We gathered the finest game reviews for you to have a better idea of the Mario Kart 8
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Jose OteroMario Kart 8 Deluxe - Filmreview
Translated from English by IGN France.
Mario Kart 8 Deluxe includes the entire content of the Wii U version of Mario Kart 8. We had the opportunity to test this game, and then awarded it a 9/10, explaining that it was exceptional. Here is the summary of the test of the time, before we talk about the specifics of the Switch version:
“Mario Kart 8 is the best kart game Nintendo has made in a long time. It strikes a delicate balance between old ideas while introducing new ones. Admittedly, its superb graphics and its jazzy soundtrack reinforce its rendering, but its shape is nothing compared to what it will bring you in game. And this even if I spent a lot of time on the details of slow motion, its rhythm, both fast and furious, or its races, with friends online or locally, which made me stay in the game for a very long time. "
Mario Kart 8 Deluxe includes all of this, as well as all of the previously released DLCs for Wii U and a few new features. To put it simply, you now have access to 48 exciting circuits, 42 characters (among which we find new ones like Bowser Junior and the Inklings of Splatoon), and some particularly neat extras like the 200cc karts which prove to be incredibly fast. Each race, character and game mode is unlocked and accessible from the start, which means you just have to jump into the vehicle of your choice and put on the eraser.
The strangest addition is undoubtedly the Driving Assistance mode, a new feature proposed to help novice players to stay on the track. Helping neophytes understand the simple rules that govern Mario Kart racing is far from a bad idea, but the problem lies in the fact that Nintendo has chosen to activate the Driving Assistance mode by default, and that walking follow to deactivate it in the menus is far from clear. Except for this little quirk, this Switch port turns out to be a high-flying go-kart game with gargantuan content.
Mario Kart 8 Deluxe has lost none of its beauty on Nintendo Switch. In 2017, its visual rendering is as splendid as it was when it was first released on Wii U three years earlier, and its excellent artistic direction is the main reason why its graphics stand up to the test as well. time. The circuit design is top notch - I particularly love the way the Mario circuit twists and tilts like a Möbius ribbon. And even the tracks recreated for the occasion, like the Rainbow Route inherited from the Super Nintendo component or even Mute City taken from F-Zero, benefit from a remarkable level of detail, whether you play in Tablet mode or on your TV. And even if it happens that the framerate goes from 60 to 30 FPS when you play three or four on the same console, this little inconvenience is however far from being a major problem, as the game turns out to be visually splendid.
If you already have the Wii U version, the real reason to offer you Mario Kart 8 Deluxe remains its Battle mode completely revised and corrected for the occasion. Nintendo has added five game modes that are well thought out and focused on achieving various goals, and each one offers you a unique experience in eight particularly varied arenas. In Balloon Battle mode, you must take advantage of objects and position yourself intelligently on the track in order to burst your rivals' balloons and score points. Capture de Soleil offers you a frenetic and action-packed experience, while the Bob-Omb resemble a confrontation as excessive as it is explosive. I wish I could be so enthusiastic about the Coin Battle mode, but collecting and picking up coins from your competitors is unfortunately not nearly as exciting in comparison.
The most interesting of them is undoubtedly the Tracking mode on the Track: it is a mode operating by sleeves in which a team embodies thieves who are desperately trying to escape from a team of police officers taking the form of piranhas plants before the time limit is reached. When your teammates are captured, you can free them by putting your pilot skills to the test, but it also means that you run the risk of being captured and losing the match if you are the last representative of your team. This approach allows you to experience intense “double or double” moments that can even be particularly exciting when playing with an experienced team. You can play all of these modes against bots with different intelligence levels, but the funniest parts are obviously played online.
That said, Mario Kart 8 Deluxe's online multiplayer mode on Switch is as minimalist as it was on Wii U. Some of the improvements it benefits are glaring - like finding a game faster, and be able to change characters and go-karts between races. But the Switch is a bad student when you compare its ergonomics to that of other platforms, since it requires you to use external means (such as your smartphone) to communicate with your friends. Unfortunately, this was further aggravated by the impossibility of inviting other players to join your games. Knowing that this is the first truly multiplayer game aimed at the Switch, it remains quite disappointing to note that very little has been done to make the online experience more effective.
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Mattia "Zave" RavanelliMario Kart 8 - Review
You can be a family man with an honorable white-collar job or a fifteen-year-old shaken by the most excruciating hormonal discharges, a fan of video games at th...
Provided that you have not won, that you have not crossed the finish line first thanks to a killer combo of green shell, red shell, slippery banana and miniturbo shot in the face of the one who has sucked all the above shells . We are first, giggles, and you others can only smell our immense and indisputable class from afar and with the right deference. Because this is Mario Kart 8, this is the truth, this is life: the meritocracy buried by six feet of lightning or mushroom-shaped slaps, the meritocracy that stands mighty and golden in its indisputable truth, only if they lead to home the fifteen points intended for those who whiz as a winner over the finish line.
Mario Kart 8 is the umpteenth chapter of an infinite story, of a challenge that repeats itself the same and different with each generation of Nintendo consoles. And, given the rather stifling competition, even with each generation of consoles in the broadest sense. Mario Kart 8 is like the football world cup: a pain that digs you in or, when everything goes well, the greatest "pastime" of the season. With the slight, significant difference, that after a fish competition (in fact, in Calamaki) in the face, the adrenaline is released on the buttons to restart another one as quickly as possible. "This time we see, this time I take the fast kart, this time I understand where the shortcut is, this time they too will give me three red shells in the last thirty seconds", this time. Because below all we know that Mario Kart is right, he is an inflexible, rigid father, ready to punishment and almost amused by humiliation, if needed, but in the end it is right. He will give all his children an opportunity to shine. Illuminated by the sequence of flaming balls thrown to those who preceded us thanks to the Fiore di fuoco, transfigured in the features of the face while we turn with indecent violence and unpresentable foul language to our rival in the race, just paved from behind. Aunt Rosa, perhaps, 53 years old.
All this is Mario Kart 8, the most anticipated game on Wii U up to this point in 2014, a year that has been (again) rather ungrateful with those who have the Nintendo console placidly connected to the TV. Yet Mario Kart 8 is the game that promises to make the owners of a Wii U feel less lacking than anyone else. The one that modifies the times of the average game sessions, dilating them in long evenings with friends, in sultry nights online, in rigorous afternoons spent to refine their times (and knowledge of the thirty-two tracks) thanks to the time trial challenges. Maybe it won't instantly change the fortunes on the Wii U market, gathering at least a decent percentage of those 35 million (!) Buyers of the Wii version, but who cares after all: if you have a Wii U, you must have Mario Kart 8. Also why. look a bit, he's probably the best Mario Kart ever.
Nintendo dared: perhaps not in substance, given that the innovations introduced in this new chapter are interesting and effective, but certainly not revolutionary ... but at least in the intentions. The direction of Mario Kart 8 was entrusted to Kosuke Yabuki, the young lever already responsible for the excellent Mario Kart 7, which notes the position that, on the occasion of Mario Kart Wii (and Mario Kart DS) belonged to Yasuyuki Oyagi. In short: youth in power and the results can be seen.
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