PublisherWilliam Chyr Studio
DeveloperWilliam Chyr Studio
Release date18 Oct 2019
Manifold Garden is a game that rethinks the laws of material science. Rediscover gravity and investigate an Escher-esque universe of incomprehensible engineering. Witness interminability in first-individual, and ace its standards to explain material science opposing riddles. Develop a garden to open new ways forward, where an interminable scope is standing by. In November 2012, William Chyr began taking a shot at Manifold Garden. At first the task was called Relativity, and it drew motivation from different material science psychological tests. In mid 2015, Manifold Garden was sponsored by Indie Fund. Through the span of its advancement, the game has been appeared in more than 20 game shows and celebrations, including E3, Tokyo Game Show, Gamercamp, and Indiecade East. Key Features An extraordinary gravity-control specialist that permits players to stroll on any obvious surface. A broad and lovely world loaded up with privileged insights for players to explore.Mind boggling Escher-esque design.
About Manifold Garden
Manifold Garden is released by William Chyr Studio in 18 Oct 2019. The game is designed by William Chyr Studio. Manifold Garden is a typical representative of the Adventure genre. Playing Manifold Garden is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Manifold Garden will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 18 Oct 2019 released games such as:
- 🎮 Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition
- 🎮 Puzzle Quest: The Legend Returns
- 🎮 A Short Hike
- 🎮 裁決者 -The White Butcher-
In addition to Manifold Garden, the representatives of Adventure games also belong:
A complete list of games like Manifold Garden can be found at AllGame here.
Manifold Garden is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.
Manifold Garden is perfect for playing alone or with friends.
At AllGame you can find reviews on Manifold Garden, gameplay videos, screenshots of the game and other Adventure representatives.
Manifold Garden - Analysis
Designed by artist William Chyr , Manifold Garden is a gigantic first-person puzzle game , in which we will have to use a cubic system of colored walls to solve the challenges we will encounter. We will not have to worry about anything else, because it is impossible to die, it only matters to solve the puzzle. At the moment it is available for PC on different platforms and in Apple Arcade. We have played it in the Epic Games Store, but a future version for PS4 is also planned.
Simple model, complex challenges
Manifold Garden has an innate simplicity when it comes to playing it. We move through the areas without being able to jump, being able to only run and change the gravity to hold on to one wall or another. Each wall is associated with a color (Red, orange, yellow, blue, purple, and green). From this the mechanics is very simple, we must use gravity to activate the colors and thus move what is attached to that wall. This makes it possible to complete the puzzles by moving cubes and activating the switches. The complicated thing, and where we have to eat our heads, is implementing these mechanics in a satisfactory way to modify the scenarios and solve the puzzles .
To make it clear, its gameplay is that of a Rubik's cube . One of the most famous and profitable hobbies in history is, in turn, one of the biggest influences on Manifold Garden. It makes use of the same principle that the Hungarian Rubik captured in his famous cube, we have to solve the faces (in this case areas) of colors to form a garden full of color and life. In the design of Chyr, in addition, every iota of sensation that is had at the time of solving one of these hobbies is appreciated. That feeling that you have many times of loss, of not knowing what to do going back to the same point or simply of having no idea where we are. All these sensations can be found in this title, which, first and foremost and with its differences, is a tribute to that small thing that has caused so many headaches.
Forms and colors
The mapping itself is based on the optical effect of the "endless" stairs, the effect that the painter Escher left on his works. This effect gives the viewer the feeling that no progress is made, something similar to when putting two portals online in the Valve Portal saga. You can fall infinitely (remember that you cannot die) because we always return to the same map, with the modifications we have made. It is one more tool, both from Manifold Garden when it comes to making us lose our position and when it comes to solving puzzles.
As for its graphics it is not that it is very demanding. Manifold Garden is based more on the design of the forms than on detailing or coloring the landscape and only at the end of each section are the parts and colors of the garden defined . Of course, in general and at many times, the title gives the feeling of being very similar to a bad trip of hallucinogenic products. The soundtrack is simple and seeks to be a background for the game. It can be annoying for its high tones, but in general it gives a good feeling and helps to know if we are on the right track.
As we have already said Manifold Garden is inspired by Erno Rubik's design for his cube . As such, the game is divided into six zones with one predominant color, plus an extra one with all colors, like a rainbow. Although it has no history, no dialogues, and not even a message telling us what to do, it is easy to understand the premise, especially after completing the first zone. We must restore the colors and rebuild the garden, returning each cube of a color to its area. The difficulty and the possibilities are advancing as we move through the areas, some are short and others are longer, but most, although the difficulty increases, they do not become very complex to solve.
Many of the puzzles are repeated and only give a feeling of embarrassment, so it is good to rest every time so as not to get saturated and be able to keep moving forward . Because not something else, but in 6 hours (depending on our ability) that can last us, with no other premise than solving puzzles, the work of William Chyr makes us want to complete it.
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