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Fallout 4

Fallout 4

  • Publisher
    Bethesda Softworks LLC
  • Developer
    Bethesda Game Studios
  • Release date
    10 Nov 2015

Portrayal: Bethesda Game Studios, the honor winning makers of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the universe of Fallout 4 - their most aspiring game yet and the up and coming age of open world gaming - as the main overcomer of Vault 111 enter a world decimated by atomic war. Consistently is a battle for endurance and everything is in your grasp. No one but you can modify them and decide the destiny of the no man's land. WELCOME HOME.MOST IMPORTANT FEATURES: Long live opportunity! Do anything you desire in an immense world with several areas, characters and missions. Join various groups in the battle for amazingness or go on an experience alone - the decision is yours: you are SPECIAL! Play whoever you need with the SPECIAL character framework. From officers with power shield to appealling enticing specialists, you can browse many additional items and build up your own style of play. Pixel Deluxe! A fresh out of the box new cutting edge designs and lighting motor breathes life into the universe of Fallout in an uncommon manner. From the annihilated woodlands of the Commonwealth to the remains of Boston - all spots are brimming with dynamic subtleties. Brutality and VATS! The solid fights from the first or third individual point of view can be accomplished with the new unique objective framework from Vault-Tec ( VATS) slow down so you can pick your assaults definitely and experience true to life fights. Gather and Build! Gather, overhaul and assemble a large number of things utilizing the most exhaustive assembling framework ever. Weapons, reinforcement, synthetic substances and nourishment are only the start - you can even form and oversee whole settlements.

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AGM score 93%
IGN 9.5
GameSpot 9
military
nuclear bomb
game critics awards
customization
traffic cone
health
shooter
explosion
flags
male protagonists
bink video
gun
helmet
crouching
wasd movement
pistol
first aid kit
assault rifle
sniping
melee
crosshair
real-time combat
useable vehicles
reloading
hit points
mercenary
sniper rifle
communism
military uniform
rocket
wrench
mod support
scope
polygonal 3d
robots
jet pack
digital distribution
flying enemies
skull
water
sequel
steam
hand-to-hand combat
third-person perspective
enemy health indicator
pax prime 2015
in-game radio
glasses
stealth
item container
post-apocalyptic
drugs
doctor
mutants
radiation
customizable characters
critical hit
loot gathering
experience points
recruitable characters
dystopian world
nuclear fallout
the great war
voice acting
role playing
weather
rivaling factions
non-player character
gatling gun
a.i. companion
stat tracking
action points
gasoline can
movement penalty
gloves
first-person perspective
currency
exploration
female protagonists
jump
staircase
heads up display
statue
fire
inventory
giant insects
swimming
world map
human
collectibles
electricity
key
bottle
side quests
slashing weapons
blunt weapons
valuable garbage
fast travel
walking protagonist
traps
tree
mind control
gibs
xbox one x enhanced
cold war
thermonuclear weapon
hunting
nuclear war
day/night cycle
leveling up
character creation
vendor trash
sandbox
romance
steampunk
apocalypse
artificial intelligence
open-world
dialogue trees
attributes
baby
knife
questing
ring
theft
persistent ailments
poverty
new protagonist in sequel
psychopaths
women in refrigerators
fictional currencies
melon
crafting
animal companions
healing food
player owned houses
two-handed weapons
waypoint
dog
pax west 2017
over the shoulder
shelf
zoom
high definition graphics
dlc season pass
weapon modification
gore system
dismemberment
improvised weapon
headshot
camera following projectile
frag grenade
heavy
pets
quest tracking
time travel
murder
smoke
carrot
lgbt
couch
mailbox
sunset
dress
minigames
cat
blood
perks
first person melee
multiple gameplay perspectives
decapitation
death of a salesman
interactive environments
stealth kill
hobo
cannibalism
pickpocketing
lock picking
sweeping vista
immersive sim
generation remix
nomads
radiant a.i.
jet
hacking
luck
extreme violence
blood splatter
building
newspaper
scissors
pencil
fedora hat
fake in-game advertising
radio
cigarette
electric fan
valve
video game characters that play video games
addiction
power line
day one patch
wheelchair
canned food
watch
body armor
companion app
vigilante
duct tape
persistent bullet holes
sidewalk
welding machine
disarm
suspenders
d.i.c.e. awards 2016
e3 2015
injury
resourceful dogs
robot
pick your gender
the future
scientist
energy weapons
role-playing shooter
power armor
missile launcher
destroyed landmark
4k ultra hd
pov cutscene
item combination
bizarre weapons
monster infighting
pocket watch
plasma
satire
hunting rifle
base building
decay
paint brush
sitting down
oversized vermin
united states dollar
screwdriver
soft drink
holding your breath
multiple ammo types
jumpsuit
limb targeting
body regeneration
ghoul
substance abuse benefit
typewriter
ashtray
retro future
clipboard
operating an operating system
toolbox
bat
generator
microscope
debilitated movement
bobblehead
crying babies
interior decorating
persistent corpses
toaster
exploding head
hair brush
weapon workshops
chessboard
bottle caps
guns and bullets
bubblegum
missing relative
letter block
bobby pin
nuclear holocaust
animal sidekick
special system
mister handy
nuka-cola
fat man
enclave
brahmin
deathclaw
brotherhood of steel
vault-tec assisted targeting system
mole rat
yao guai
mirelurk
radscorpion
super mutant
bloatfly
butler
radroach
robobrain
the institute
synth
pip-boy
vertibird
buffout
mentats
rad-x
nuka-cola quantum
bottlecap mine
abraxo cleaner
grognak the barbarian
tales of a junktown jerky vendor
tumblers today
big guns bobblehead
strength bobblehead
perception bobblehead
endurance bobblehead
intelligence bobblehead
agility bobblehead
luck bobblehead
german shepherd
commonwealth militia
atom cats
vault
commonwealth minutemen
cherry nuka-cola
raider power armor
wasteland survival guide
unstoppables
tesla science magazine
live & love
covert operations manual
astoundingly awesome tales
massachusetts surgical journal
deliverer
kellogg's pistol
pastor's vestments
cryolator
vault 111 jumpsuit
barter bobblehead
wastelander's friend
eddie's peace
the gainer
overseer's guardian
the prydwen
concierge
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About Fallout 4

Fallout 4 is released by Bethesda Softworks LLC in 10 Nov 2015. The game is designed by Bethesda Game Studios. Fallout 4 is a typical representative of the Role-playing (RPG) genre. Playing Fallout 4 is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Fallout 4 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 10 Nov 2015 released games such as:

In addition to Fallout 4, the representatives of Role-playing (RPG) games also belong:

A complete list of games like Fallout 4 can be found at AllGame here.

Fallout 4 is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.

Fallout 4 is perfect for playing alone or with friends.

At AllGame you can find reviews on Fallout 4, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.

Fallout 4 - Automatron - Analysis

Author: Juan Garcรญa
Date: 2020-07-30 17:07:46
Bethesda has kicked off Fallout 4 downloadable content with Automatron, the first piece of add-ons for its recent RPG. It is a light expansion that is included in the season pass, or that can be purchased separately at the price of โ‚ฌ 9.99. A price that, a priori, seems tight, but whose real value depends on the quality it offers.

Automatron's proposal uses part of the world of Fallout 4, but takes the opportunity to add new possibilities and even puts on the table some newly minted secondary characters, framed in a story created specifically for the occasion. Admittedly, this is not the most elaborate story we've seen in this universe , nor the longest-running, but it achieves its purpose of entertaining and serving as an excuse for introducing new mechanics in Fallout 4. Everything is as simple as that the mysterious Mechanist has released a series of killer robots in the Commonwealth, and we have to take him down and screw his plans. There's no room for too many spins or surprises in your 3-4 hours of play in the main campaign. We will start by going to the rescue of a caravan, and meeting ADA a new robotic adventure companions, and we will end up going through a pair of linear dungeons, but both very well designed, in pursuit of ending the evil Mechanist. All while we keep finding robots of all kinds and weapons swarming the game world.

In the meantime we will have to focus on our extreme creation and customization of our robotic companion. We will be able to 'pull' Curie or ADA, or create something completely new, that adapts perfectly to the characteristics of our character. In order to do this we will have to collect a huge amount of materials from the environment, but also fight with an endless number of robotic enemies, which will leave us various rewards in the form of parts for our metal buddy. It must be said that to play this DLC it is necessary to have at least level 15 , and that it is more than recommended to have a decent level of Robotics, since we will have access to even more possibilities, although all the characters will be able to reach deep into these metallic entities.

Because we can customize both its appearance and weapons and accessories , being able to create the most deadly robot, or simply one that can perfectly complement our character, healing us, carrying materials or supporting us when we need it most. The variety is extensive in almost every way (although there are just over half a dozen main types), including up to new weapons that serve to expand Fallout 4's range of offensive options (lasers and hacksaws, for example). The best thing is that these new companions are not limited to the confines of Automatron , but can be carried in the main campaign of Fallout 4 and, in addition, we can leave them taking care of certain areas of the map, just in case the enemies (robotic or not) they attack our sites.

Bottom line, Automatron doesn't come around to reinvent Fallout 4's original gameplay formula, which remains largely intact, but instead intends to add a couple extra layers of sophistication to the mix Bethesda offered us a few months ago. So much so that even the same level of polishing is maintained, offering an imperfect finish in which bugs and glitches that make us repeat an area or see strange details on stage are not uncommon. The same pattern could be applied to the graphic or sound section, always bearing in mind that we will see new areas and hear dialogues created specifically for Automatron, although we will not be surprised by their detail or complexity. In this sense, it simply complies.

Automatron arrives to add depth to Fallout 4, but miss the opportunity to become a memorable experience in itself . The story is not too long, nor is it very elaborate, but the robot customization mechanics that it introduces do manage to be a step forward in this universe. The cold metal may not have as much personality as our beloved meatball, but being able to adapt a robot to complement our way of playing, compensates for that little detail. If Bethesda at least tried a little more to polish its contents before launching them ... At least, we were surprised that this Automatron is a DLC with much more substance than we expected, which always leaves a good flavor of mouth.

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Screenshots

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Videos

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