Release date8 Nov 2004
EverQuest® II is the epitome of massively multiplayer gaming - the ultimate blend of deep features, heritage, and community. Explore an enormous online world where friends come together for adventure and community. Immerse yourself in the game's exciting locales, mysterious lands, intense battles, exciting quests and amazing achievements. Featuring breathtaking graphics and a vast, beautiful and dangerous game world to explore.
About EverQuest II
EverQuest II is released by Daybreak Games in 8 Nov 2004. The game is designed by Daybreak Games. EverQuest II is a typical representative of the Role-playing (RPG) genre. Playing EverQuest II is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay EverQuest II will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 8 Nov 2004 released games such as:
- 🎮 Kult: Heretic Kingdoms
- 🎮 Baldur's Gate: Dark Alliance II
- 🎮 The Lord of the Rings: The Third Age
- 🎮 Beyond Divinity
In addition to EverQuest II, the representatives of Role-playing (RPG) games also belong:
- 🎮 Crypt of the NecroDancer
- 🎮 The Legend of Zelda: Breath of the Wild - The Champions' Ballad
- 🎮 The Legend of Heroes: Trails of Cold Steel
- 🎮 Choice of the Deathless
A complete list of games like EverQuest II can be found at AllGame here.
EverQuest II is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.
EverQuest II is perfect for playing alone or with friends.
At AllGame you can find reviews on EverQuest II, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.
This section tells the history of the world of EverQuest II
EverQuest II is set on the fictional world of Norrath five hundred years after the The Planes of Power storyline of the original EverQuest game. The gods withdrew from the world in retaliation for mortal incursions into their planes. On Norrath itself, Dark Elves and the Orcs destroyed much of Faydwer; while the Ogres, Goblins, Orcs, and Giants ravaged Antonica. Transport and communication to the moon Luclin were cut off. The storyline says that 100 years ago, the continent of Antonica was ripped apart into smaller islands, which are now called the Shattered Lands. The oceans became impassible, preventing contact between the continents of Norrath. Fifteen years ago, the moon Luclin exploded, and parts of the shattered moon remain in the sky. EverQuest II is set in what is called the "Age of Destiny" on the world of Norrath, 500 years later than the setting of the original EverQuest. The game world has been drastically affected by several cataclysms (see Story, above) since the original EverQuest. The planes have closed, the gods temporarily left, and the moon Luclin has been destroyed (and partially rained onto the face of Norrath). Remnants from the original EverQuest's Norrath can be found throughout the Shattered Lands. Players can ride trained griffons on predetermined routes over the Shattered Lands, or acquire a horse, flying carpet, warg, rhino or a floating disk so that they can travel more swiftly throughout much of the game world.
Screenshots will help you evaluate the graphics and gameplay of EverQuest II.
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