Release date6 Sep 2010
A Zoë Mode production for the video game charity initiative OneBigGame, Chime pits gamers against the melody in an all-new puzzle experience. Place blocks against the clock, complete solid quads and try to cover the whole playing surface, all the while remixing and embellishing pieces by musicians from across the planet. And you get to feel good about yourself, too: The console version of Chime was originally developed for OneBigGame with all the developer’s royalties going to Charity for sales up to June 2010, and Zoe Mode will continue to donate a proportion of its royalties (equivalent to 5% of purchase price) for sales of the Steam version. OneBigGame always aims to donate a minimum of 80% of all donations to its charity partners Save the Children and the Starlight Children's foundation.
Chime is released by OneBigGame in 6 Sep 2010. The game is designed by Zoë Mode. Chime is a typical representative of the Indie genre. Playing Chime is a pleasure. It does not matter whether it is the first or a millionth hour in Indie, there will always be room for something new and interesting. Thrilling levels and gameplay Chime will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 6 Sep 2010 released games such as:
In addition to Chime, the representatives of Indie games also belong:
A complete list of games like Chime can be found at AllGame here.
Chime is versatile and does not stand still, but it is never too late to start playing. The game, like many Indie games has a full immersion in gaming. AllGame staff continues to play it.
Chime is perfect for playing alone or with friends.
At AllGame you can find reviews on Chime, gameplay videos, screenshots of the game and other Indie representatives.
Screenshots will help you evaluate the graphics and gameplay of Chime.
If screenshots are not enough, you can enjoy creative videos from OneBigGameNo videos